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Monads in Functional Programming

Monads in Haskell

In functional programming, Monads are an abstraction used to structure programs

class Monad m where
  return :: a					-> m a
  (>>=)  :: m a -> (a -> m b) 	-> m b

Monads are abstraction used to help structure programs and help easily achieve some functionality which would be difficult to achieve otherwise.For example, they help achieve side-effects which would be required in the real world.

Monads in Haskell are defined as a Typeclass.

We make things “monadic” by making them an instance of this typeclass. 2 main operations defined by the typeclass:

Functors and Aplicatives

Functors are things that can be mapped over

fmap::(a -> b) -> f a -> f b

Applicatives are functors that can be applied

pure  :: a -> f a
(<*>) :: f(a -> b) -> f a -> f b

A monad on category C consists of an endofunctor (a functor mapping a category to itself), T: C -> C along with two natural transformations:

  1. 1_C -> T where 1C denotes the identity functor on C, and
  2. T^2 -> T where T^2 is the functor T to T from C to C

These are required to fulfill coherence conditions

class Monad m where
	return :: a					-> m a
	(>>=) :: m a -> (a->m b)	-> m b
	(>>) :: m a -> m b			-> m b

Coherence Conditions

Left identity: The first monad law states that if we take a value, put it in a default context with return and then feed it to a function by using >>=, it’s the same as just taking the value and applying the function to it. return a >>= f ≡ f a

Right identity: The second law states that if we have a monadic value and we use >>= to feed it to return, the result is our original monadic value. m >>= return ≡ m

Associativity: The final monad law says that when we have a chain of monadic function applications with >>=, it shouldn’t matter how they’re nested. (m >>= f) >>= g ≡ m >>= (\x -> f x >>= g)


Monads for Side-Effects

Eg. IO Monads in Haskell can function as “containers” that carry “extra information” apart from the value inside that functions need not worry about. Here, the “information” can be used as the action that performs IO

instance Monad IO where
	return :: a -> IO a
	(>>=) :: IO a -> a (a -> IO b) -> IO b

Example as a REPL reading/writing to a terminal

flushStr :: String -> IO ()
readPrompt :: String -> IO String
evalString :: String -> IO String
until_ :: Monad m => (a -> Bool) -> m a -> (a -> m ()) -> m ()
runRepl :: IO ()
main :: IO ()

Monads for Control Flow

Eg. Error Handling We define all types of errors we want to catch and throw as MonadicError We define a type for functions that may throw a MonadicError

type ThrowsError = Either MondaicError

Either is another instance of a monad, The “extra information” in this case is whether the error occurred.

instance (Error e) => Monad (Either e) where
	return x = Right x
	Right x >> f = f x
	Left err >>= f = Left err

If (>==) sees an error it simply passes that error through without subsequent computations, else passes the value along

Monad Transformers

Take our 2 Error Handling and IO Monads for example, say we need to use their behavior functionality simultaneously. We use monad transformers to combine functionality of multiple monads We use ExceptT, a monad transformer that adds exceptions to other monads

newtype ExceptT e m a :: * -> (* -> *) -> * -> *

The combined Monad would then be:

type IOThrowsError = ExceptT MonadicError IO

Monads for Environment Management

Haskell has no notion of mutable state. Each function has an environment storing values for each of its args and vars.

We use a feature called IORef that helps us hold the environment state within the IO monad We then simply access this environment mutating its state as required, and keep passing it around on each evaluation cycle.

type Env = IORef[(String, IORef SomeVal)]

eval :: Env -> SomeVal -> IOThrowsError SomeVal